JezK
Edit File: NodeThreadsWorker.d.ts
/** * Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ /// <reference types="node" /> import { ChildMessage, OnCustomMessage, OnEnd, OnStart, WorkerInterface, WorkerOptions } from '../types'; import WorkerAbstract from './WorkerAbstract'; export default class ExperimentalWorker extends WorkerAbstract implements WorkerInterface { private _worker; private readonly _options; private _request; private _retries; private _onProcessEnd; private _onCustomMessage; private _stdout; private _stderr; private _memoryUsagePromise; private _resolveMemoryUsage; private readonly _childWorkerPath; private _childIdleMemoryUsage; private readonly _childIdleMemoryUsageLimit; private _memoryUsageCheck; constructor(options: WorkerOptions); initialize(): void; private _onError; private _onMessage; private _onExit; waitForExit(): Promise<void>; forceExit(): void; send(request: ChildMessage, onProcessStart: OnStart, onProcessEnd: OnEnd | null, onCustomMessage: OnCustomMessage): void; getWorkerId(): number; getStdout(): NodeJS.ReadableStream | null; getStderr(): NodeJS.ReadableStream | null; private _performRestartIfRequired; /** * Gets the last reported memory usage. * * @returns Memory usage in bytes. */ getMemoryUsage(): Promise<number | null>; /** * Gets updated memory usage and restarts if required */ checkMemoryUsage(): void; /** * Gets the thread id of the worker. * * @returns Thread id. */ getWorkerSystemId(): number; isWorkerRunning(): boolean; }